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RENDER TEST WITH REALITY by VincentXyooj RENDER TEST WITH REALITY by VincentXyooj
Image took about 20 hours of pure render
don't know why the handles stayed on though
Hope you enjoy my first
entry of the year let me know
what you think
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:iconmariamjolnir:
MariaMjolnir Featured By Owner Feb 22, 2013
Magnificent *___*
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:iconvincentxyooj:
VincentXyooj Featured By Owner Feb 22, 2013  Hobbyist Digital Artist
:icononionsmileplz:
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:iconjessydee:
JessyDee Featured By Owner Feb 23, 2012  Hobbyist Digital Artist
20 hours!!! OMG!!! a beautiful render!!!
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:iconvincentxyooj:
VincentXyooj Featured By Owner Feb 23, 2012  Hobbyist Digital Artist
heh i know right and thx the one that took the longest was 15 days i think lol
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:iconkinsfire:
Kinsfire Featured By Owner Nov 4, 2011  Hobbyist Digital Artist
Going back and looking at other works you've done. Damn, you're good.
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:iconvincentxyooj:
VincentXyooj Featured By Owner Nov 4, 2011  Hobbyist Digital Artist
thx heh heh i like your drawing style its so nice heh heh
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:iconsodacan:
sodacan Featured By Owner Jan 1, 2011  Hobbyist Digital Artist
What did you render in?
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:iconlictre:
Lictre Featured By Owner Jan 1, 2011
Reality is an interface between DAZ Studio 3 Advanced and LuxRender.
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:iconsodacan:
sodacan Featured By Owner Jan 1, 2011  Hobbyist Digital Artist
Duh, I guess I should have read the title! Yeah, great potential with that program. Have you tried switching the Lux material setting to "null" so it will not render? If you set the opacity to 0 in Daz, sometimes it will still render in Lux depending on what the other settings are.
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:iconvincentxyooj:
VincentXyooj Featured By Owner Jan 1, 2011  Hobbyist Digital Artist
hmmmmmmmm never tried that before i maybe should
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:iconlictre:
Lictre Featured By Owner Jan 1, 2011
Also, from Preta-3d's website, setting as unseen or 'null' anything that isn't actually visible in the render (in this case, for example, the model's tongue and teeth, as well as her feet (since they're concealed by her boots), will significantly reduce the rendering time.

You can set LuxRender (through reality) to stop rendering when it reaches a specified number of samples per pixel by setting a "Max Samples" slider to a non-zero value. With that slider in the default 0 position, LuxRender will not terminate a rendering job, it will instead continue to refine the light simulation. According to the Reality User's guide, 2000-3000 samples per pixel is generally considered a good starting point for quality images. Run a few renders and decide how many samples per pixel are required to meet your standards.
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:iconvincentxyooj:
VincentXyooj Featured By Owner Jan 2, 2011  Hobbyist Digital Artist
oh ok thx i never thought of that before thats maybe why she took so long to render
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:iconlictre:
Lictre Featured By Owner Jan 2, 2011
I've been surprised by the number of artists here who're saying the same thing when I tell them about Reality and LuxRender doing that, unless you set a value for Max Samples.
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:iconvincentxyooj:
VincentXyooj Featured By Owner Jan 3, 2011  Hobbyist Digital Artist
really
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:iconleviadragon99:
leviadragon99 Featured By Owner Jan 1, 2011
Ah yes, bright red skimpy clothing for the samurai girl...
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:iconvincentxyooj:
VincentXyooj Featured By Owner Jan 1, 2011  Hobbyist Digital Artist
:la: :la:
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:iconleviadragon99:
leviadragon99 Featured By Owner Jan 1, 2011
I suppose it works.
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:iconvincentxyooj:
VincentXyooj Featured By Owner Jan 2, 2011  Hobbyist Digital Artist
yeah
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January 1, 2011
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